{"id":385,"date":"2019-05-29T15:59:57","date_gmt":"2019-05-29T15:59:57","guid":{"rendered":"https:\/\/bookgame.me\/blog\/?p=385"},"modified":"2019-06-08T17:01:59","modified_gmt":"2019-06-08T17:01:59","slug":"enlaces-segun-la-experiencia-que-tiene-el-personaje","status":"publish","type":"post","link":"https:\/\/bookgame.me\/blog\/en\/enlaces-segun-la-experiencia-que-tiene-el-personaje\/","title":{"rendered":"Links according to the experience of the character"},"content":{"rendered":"\n<p>Sometimes you will be interested in your readers not being able to access certain links until they have obtained a certain experience.<\/p>\n\n\n\n<p>This situation occurs for example in books where there is a central page from which you can go to different places in the gamebook. It is as if we were starting from one point to be able to carry out different missions. Some quests should not be available until the character has gained a certain experience. This is to prevent them from starting missions for which they are not prepared.<\/p>\n\n\n\n<p>Now you have the option. If you go to the links options, you will see that you can introduce the experience ranges needed to access to the next page.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img data-attachment-id=\"373\" data-permalink=\"https:\/\/bookgame.me\/blog\/enlaces-segun-la-experiencia-que-tiene-el-personaje\/captura-43\/\" data-orig-file=\"https:\/\/i0.wp.com\/bookgame.me\/blog\/wp-content\/uploads\/2019\/05\/Captura-9.png?fit=937%2C784&amp;ssl=1\" data-orig-size=\"937,784\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Captura\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/bookgame.me\/blog\/wp-content\/uploads\/2019\/05\/Captura-9.png?fit=300%2C251&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/bookgame.me\/blog\/wp-content\/uploads\/2019\/05\/Captura-9.png?fit=937%2C784&amp;ssl=1\" loading=\"lazy\" width=\"937\" height=\"784\" src=\"https:\/\/i0.wp.com\/bookgame.me\/blog\/wp-content\/uploads\/2019\/05\/Captura-9.png?resize=937%2C784&#038;ssl=1\" alt=\"\" class=\"wp-image-373\" srcset=\"https:\/\/i0.wp.com\/bookgame.me\/blog\/wp-content\/uploads\/2019\/05\/Captura-9.png?w=937&amp;ssl=1 937w, https:\/\/i0.wp.com\/bookgame.me\/blog\/wp-content\/uploads\/2019\/05\/Captura-9.png?resize=300%2C251&amp;ssl=1 300w, https:\/\/i0.wp.com\/bookgame.me\/blog\/wp-content\/uploads\/2019\/05\/Captura-9.png?resize=768%2C643&amp;ssl=1 768w\" sizes=\"(max-width: 937px) 100vw, 937px\" data-recalc-dims=\"1\" \/><\/figure>\n\n\n\n<p> If you leave one of the fields blank it will work the same as long as the other one has a value. In the example above, I have made it possible for the character to access a certain link only if he has 25 or more experience points. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sometimes you will be interested in your readers not being able to access certain links until they have obtained a certain experience. This situation occurs for example in books where there is a central page from which you can go to different places in the gamebook. It is as if we were starting from one [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":386,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[2],"tags":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/bookgame.me\/blog\/wp-content\/uploads\/2019\/05\/Captura-9.png?fit=937%2C784&ssl=1","jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p9L3hO-6d","jetpack-related-posts":[{"id":620,"url":"https:\/\/bookgame.me\/blog\/en\/passwords-to-access-the-pages\/","url_meta":{"origin":385,"position":0},"title":"Passwords to access the pages","date":"20 junio, 2019","format":false,"excerpt":"I've created a new feature for book games. Occasionally, writers will need the reader to solve some puzzle and write the solution to the puzzle. It can be a mathematical riddle, a key to find, a name to remember, etc. You can now configure this option. To do so, go\u2026","rel":"","context":"En \u00abTutoriales\u00bb","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/bookgame.me\/blog\/wp-content\/uploads\/2019\/06\/Captura-2.png?fit=964%2C682&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":867,"url":"https:\/\/bookgame.me\/blog\/en\/programming-the-new-role-playing-book-reading-panel\/","url_meta":{"origin":385,"position":1},"title":"Programming the new role-playing book reading panel","date":"8 mayo, 2020","format":false,"excerpt":"I've been programming a new reading panel for a few months. This panel will use a different technology than the current one. It will not depend so much on the server since the panel will be contained within the app of each user. Although it will continue to depend on\u2026","rel":"","context":"En \u00abNoticias\u00bb","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/bookgame.me\/blog\/wp-content\/uploads\/2020\/05\/WhatsApp-Image-2020-04-28-at-15.56.15-1.jpeg?fit=417%2C889&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":877,"url":"https:\/\/bookgame.me\/blog\/en\/some-tips-before-publishing-a-gamebook\/","url_meta":{"origin":385,"position":2},"title":"Some tips before publishing a gamebook","date":"30 mayo, 2020","format":false,"excerpt":"List of things to review before publishing a gamebook: Do not leave nodes (pages) without connection to other nodes In other words, every page you write must lead to another page, another chapter, or it must be a death or end page. If you are in the middle of writing\u2026","rel":"","context":"En \u00abTutoriales\u00bb","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":578,"url":"https:\/\/bookgame.me\/blog\/en\/new-monetization-options-resurrect-1e-coins-watching-videos-payment-chapters-1e-5e\/","url_meta":{"origin":385,"position":3},"title":"New monetization options: resurrect (1\u20ac), coins watching videos, payment chapters (1\u20ac-5\u20ac)","date":"8 junio, 2019","format":false,"excerpt":"New game monetization options. I've added several options that have appeared in conversations that have taken place in the bookgame.me forum. Some more will come, such as specific payment objects. I explain in detail the new options available: Resurrect after death Now, when a character dies, a green button will\u2026","rel":"","context":"En \u00abTutoriales\u00bb","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/bookgame.me\/blog\/wp-content\/uploads\/2019\/06\/WhatsApp-Image-2019-06-02-at-18.50.52.jpeg?fit=568%2C1200&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":246,"url":"https:\/\/bookgame.me\/blog\/nuevas-opciones-en-los-combates-y-muerte-de-los-personajes\/","url_meta":{"origin":385,"position":4},"title":"Nuevas opciones en los combates y muerte de los personajes","date":"17 enero, 2019","format":false,"excerpt":"A sugerencia de los escritores he a\u00f1adido las siguientes funcionalidades: Escoger el mensaje cuando mueres: ahora pod\u00e9is escoger qu\u00e9 mensaje se mostrar\u00e1 cuando un personaje muera y s\u00f3lo le quede pulsar en el enlace de volver a empezar.Escoger los consejos que quer\u00e9is que se muestren: tambi\u00e9n pod\u00e9is escribir unos consejos\u2026","rel":"","context":"En \u00abTutoriales\u00bb","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/bookgame.me\/blog\/wp-content\/uploads\/2019\/01\/Captura-3.png?fit=900%2C913&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":29,"url":"https:\/\/bookgame.me\/blog\/como-escribir-diferenciando-si-el-personaje-es-masculino-o-femenino\/","url_meta":{"origin":385,"position":5},"title":"C\u00f3mo escribir diferenciando si el personaje es masculino o femenino","date":"10 abril, 2018","format":false,"excerpt":"Una de las gracias que tienen los librojuegos interactivos con jugabilidad de rol, es que da mucha libertad de acci\u00f3n al lector para configurar su personaje y para tomar sus propias decisiones durante la narraci\u00f3n. Esto acarrea mucha m\u00e1s complejidad para el escritor de librojuegos, ya que tiene que tener\u2026","rel":"","context":"En \u00abTutoriales\u00bb","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/bookgame.me\/blog\/wp-content\/uploads\/2018\/03\/45476958-low-poly-man-and-woman-symbol.jpg?fit=1200%2C878&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]}],"jetpack_likes_enabled":false,"_links":{"self":[{"href":"https:\/\/bookgame.me\/blog\/wp-json\/wp\/v2\/posts\/385"}],"collection":[{"href":"https:\/\/bookgame.me\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/bookgame.me\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/bookgame.me\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/bookgame.me\/blog\/wp-json\/wp\/v2\/comments?post=385"}],"version-history":[{"count":6,"href":"https:\/\/bookgame.me\/blog\/wp-json\/wp\/v2\/posts\/385\/revisions"}],"predecessor-version":[{"id":593,"href":"https:\/\/bookgame.me\/blog\/wp-json\/wp\/v2\/posts\/385\/revisions\/593"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/bookgame.me\/blog\/wp-json\/wp\/v2\/media\/386"}],"wp:attachment":[{"href":"https:\/\/bookgame.me\/blog\/wp-json\/wp\/v2\/media?parent=385"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/bookgame.me\/blog\/wp-json\/wp\/v2\/categories?post=385"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/bookgame.me\/blog\/wp-json\/wp\/v2\/tags?post=385"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}